Track 1 · Decoding Complexity

3D Plant Modeling &
Light-Environment
Simulation

Beyond observation — computing light at canopy scale

Sun LED Etc. Light Top Mid Bot Light Interception & Photosynthesis

Computing light at the canopy scale

Going beyond simple observation, we use 3D scanning and ray-tracing simulation to compute complex light movement and interactions at the canopy level. By reconstructing crops at different growth stages, we quantify canopy light interception and estimate photosynthesis using the modified FvCB model — ultimately determining supplemental lighting requirements and evaluating the combined effects of stem density and lighting strategies on growth, yield, and energy consumption.

Pipeline

From physical crops to virtual light analysis — estimating supplemental lighting requirements and optimizing cultivation strategies

3D scanning of plant with handheld scanner

3D Scanning

Handheld Scanner Crop Architecture Multi-stage Capture

Reconstruct crop architecture at multiple growth stages using handheld 3D scanners

3D scanned cucumber plant mesh in Blender

3D Mesh

Mesh Reconstruction Canopy Architecture Growth Archive

Accumulate scanned plant models across different growth stages for comparative analysis

Ray-tracing simulation in ANSYS

Light Simulation

Ray Tracing Light Interception Photosynthesis

Simulate light interception and estimate photosynthesis to optimize supplemental lighting and energy costs

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